diff --git a/DeezShade/DeezShade.csproj b/DeezShade/DeezShade.csproj index 94e1f8c..c1786cc 100644 --- a/DeezShade/DeezShade.csproj +++ b/DeezShade/DeezShade.csproj @@ -2,7 +2,7 @@ Exe net4.7.2 - 1.0.1 + 1.0.2 diff --git a/DeezShade/Program.cs b/DeezShade/Program.cs index 0ffe9ce..e86787a 100644 --- a/DeezShade/Program.cs +++ b/DeezShade/Program.cs @@ -7,7 +7,7 @@ using System.Reflection; namespace DeezShade { public class Program { public static void Main(string[] args) { - Console.WriteLine("DeezShade v1.0.0, by NotNet and friends"); + Console.WriteLine("DeezShade v1.0.2, by NotNet and friends"); Console.WriteLine("Built for GShade v4.1.1."); Console.Write("Enter the path to your game install: "); @@ -55,7 +55,8 @@ namespace DeezShade { // get presets & shaders type.GetField("_gsTempPath").SetValue(null, tempPath); type.GetField("_exeParentPath").SetValue(null, gameInstall); - + type.GetField("_instReady").SetValue(null, true); // wp + type.GetMethod("CopyZipDeployProcess").Invoke(null, null); type.GetMethod("PresetDownloadProcess").Invoke(null, null); type.GetMethod("PresetInstallProcess").Invoke(null, null);