diff --git a/DeezShade/DeezShade.csproj b/DeezShade/DeezShade.csproj
index 94e1f8c..c1786cc 100644
--- a/DeezShade/DeezShade.csproj
+++ b/DeezShade/DeezShade.csproj
@@ -2,7 +2,7 @@
Exe
net4.7.2
- 1.0.1
+ 1.0.2
diff --git a/DeezShade/Program.cs b/DeezShade/Program.cs
index 0ffe9ce..e86787a 100644
--- a/DeezShade/Program.cs
+++ b/DeezShade/Program.cs
@@ -7,7 +7,7 @@ using System.Reflection;
namespace DeezShade {
public class Program {
public static void Main(string[] args) {
- Console.WriteLine("DeezShade v1.0.0, by NotNet and friends");
+ Console.WriteLine("DeezShade v1.0.2, by NotNet and friends");
Console.WriteLine("Built for GShade v4.1.1.");
Console.Write("Enter the path to your game install: ");
@@ -55,7 +55,8 @@ namespace DeezShade {
// get presets & shaders
type.GetField("_gsTempPath").SetValue(null, tempPath);
type.GetField("_exeParentPath").SetValue(null, gameInstall);
-
+ type.GetField("_instReady").SetValue(null, true); // wp
+
type.GetMethod("CopyZipDeployProcess").Invoke(null, null);
type.GetMethod("PresetDownloadProcess").Invoke(null, null);
type.GetMethod("PresetInstallProcess").Invoke(null, null);